Sep 25, 2020 · Hair and fur features within Unreal Engine are now considered production ready. This release sees the following features, improvements, and updates: Fur and Feather; Support for LODing of hair. An in-editor cards and mesh generation system for lower end hardware (experimental). Wider feature compatibility, such as DOF, fog, and more. Dec 20, 2020 · Cuphead is a great example. The art style, gameplay, and more all are a testament to Unity’s power as a smaller engine compared to Unreal. Unreal engine is a vast powerhouse, able to have a large team of skilled developers really create amazing products that have become gaming icons. Unreal Engine or Unity, which game engine is better, and why? Mono for Unreal Engine is a plugin for Unreal Engine that allows writing gameplay code with C# and F#. View My GitHub Profile. Features. Fully integrated with the Unreal object system and Unreal Editor. C# bindings are generated automatically for all Blueprint-accessible types and members.